Showing posts with label physicalcomputing. Show all posts
Showing posts with label physicalcomputing. Show all posts

studio test: sshhkk


sshhkk v0.1 (studio test) from christian.ryan on Vimeo.
this one was a bit of fun...  first new work in the new studio + I got to play with a bit of animatronics I rescued from some drugstore throwaway holiday tchochke. 

unfortunately I melted through the logic board two days after shooting this test; it limited the motion to that strange jerky on/off sequence.  now it's just a dumb circuit (by "dumb" i mean just a simple voltage -> switch -> motor, no controlling board.)













at any rate, can't wait to install it in a few days @ the Christina Ray gallery in NYC; lots of fun rattling plz to enjoy.

testing a leptaxis element (prototypes!)

testing the breathing mechanism of a reactive installation object...not yet convinced.  I'd like to see it on a wearable prosthetic, so that's in the pipeline, although I'm not sure if there's time to include the finished result in the thesis show...


leptaxis _breathable (prototype) from christian.ryan on Vimeo.
programmed in Max + uses a Make Controller,  servo motor, and some grad school kludgery to make the engineering "operate."
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